Painted map of the Amber Basin: Amber Gate in the south-west, orchards and reed rivers, the kilns, salt flats, the bell court, misty ridges, a burnt grove and the jade ruins in the north.

Where we are on the road

Roadmap

Where Zoen is on the road. Honest words, no dates we cannot keep.

Build 0.1.0Closed Alpha · In development

  1. Done

    Pre-production

    The game is designed and written down: the Amber Basin, eighteen weapon builds, items, quests and the in-game interface.

  2. Next

    Engine foundations

    The game client on Unity 6 and the authoritative servers, proven with crowds and real network conditions.

  3. Planned

    Combat that hits hard

    One skill made perfect end to end — readable wind-ups, heavy impacts and fair server-side hits — before scaling up.

  4. Planned

    First playable slice

    Three weapon builds playable together in a first slice of the world.

  5. Planned

    The Amber Basin

    The region takes shape from Amber Gate to the Jade Seal Ruins, with roads, mounts and waypoints.

  6. Planned

    A road shared with others

    Channels, parties and crowded towns, tested at scale.

  7. Planned

    The story road

    The main story with Auto-Quest, plus Auto-Hunt for busy days.

  8. Planned

    Closed alpha

    Invite-only testing with one-time access keys. Alpha progress is wiped at the end.

  9. Planned

    Open beta

    Open sign-ups and the full set of builds.

  10. Planned

    Launch

    The full release on Windows, Android, iOS and the browser.

Plans change as we learn; this page changes with them. Nothing here is a promise of a date.